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101. [Proposal] Change Crystal Damage to Crystal Shatter Chance - in Assembly Hall [original thread]
I suppose, in the long run, it would make sense. Crystals are about the only things in EVE that show "Wear and Tear". Used ships don't reflect "mileage", don't require regular maintenance, and generally don't age and decay over time. The very fi...
- by Spud Mackenzie - at 2009.08.05 16:05:00
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102. [ISSUE]Insurance softens the blow for ship losses far too much. - in Assembly Hall [original thread]
Insurance is flawed... but not to the point of being unmanageable. Ship prices will never go below the payout, as has been stated. If you can buy a ship, insure it, and blow it up for a net profit... that's called Insurance Fraud. The solution i...
- by Spud Mackenzie - at 2009.08.05 16:00:00
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103. Defenders and Flak Turrets! - in Player Features and Ideas Discussion [original thread]
I'd have to agree to an extent with the others already. Anti-Drone = Smartbomb. However, I would love to see something more to be used against missiles besides... another missile? Caldari - Improve current Defenders, make them worthwhile. Amar...
- by Spud Mackenzie - at 2009.08.04 16:16:00
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104. Overview Idea - Flag Station - in Player Features and Ideas Discussion [original thread]
Bookmarks?
- by Spud Mackenzie - at 2009.08.04 16:11:00
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105. flying in formation like in trailers - in Player Features and Ideas Discussion [original thread]
Formations would be awesome... if we didn't have magic bullets. The idea of forming a line of heavily tanked BattleShips in front, with the weaker Logistics behind them, would be great... until the bullets, lasers, and missiles pass mystically th...
- by Spud Mackenzie - at 2009.08.04 16:09:00
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106. Additional Stats Needed - in Player Features and Ideas Discussion [original thread]
Killboards for PvP-less Care Bears? They're called Standings and player Sec rating. Kill a lot of Caldari rats, and the Caldari will not like you. Kill a lot of random Pirate rats, and Concord will like you more.
- by Spud Mackenzie - at 2009.08.04 16:02:00
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107. Remove name column from overview or make it unsortable - in Player Features and Ideas Discussion [original thread]
So apparently I'm the only one who sorts their Overview by range instead of by name? Or is this by name sorting only applicable in massive battles? I'd agree however, that names shouldn't be as readily displayed. Either the ship type alone, or ...
- by Spud Mackenzie - at 2009.08.04 16:00:00
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108. PVE: Dominix vs Ishtar - in Ships and Modules [original thread]
Originally by: Tippia Originally by: Spud Mackenzie Biggest trade-off with the Ishtar is the EHP. Sure, the resists are awesome, and with an AB on there you're nigh untouchable... But let anyone get a Webber on you, and you're to...
- by Spud Mackenzie - at 2009.08.03 16:52:00
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109. [Proposal] Upgrades to probing interface - in Assembly Hall [original thread]
Did someone mention the "Destroy Probes" button... which I don't believe anyone has ever been inclined to press since Probes became recoverable. How about using the same amount of code to create that button instead get retyped to become a "Reconn...
- by Spud Mackenzie - at 2009.08.03 16:21:00
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110. WTB Shadow / True Sansha Control Tower Small BPC - in Want Ads & Trades [original thread]
Evidently these are hard to come by? Do they not drop very often or what? Or is someone hogging them all wherever they do happen to drop?
- by Spud Mackenzie - at 2009.08.03 16:14:00
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111. PVE: Dominix vs Ishtar - in Ships and Modules [original thread]
Biggest trade-off with the Ishtar is the EHP. Sure, the resists are awesome, and with an AB on there you're nigh untouchable... But let anyone get a Webber on you, and you're toast. Domi on the other hand, can kick back and watch the drones play.
- by Spud Mackenzie - at 2009.08.03 16:09:00
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112. new active hardeners behavior - in Ships and Modules [original thread]
Originally by: X Armor Compensation To active armor hardeners: 3% bonus per skill level to Armor X resistance when the modules are not active. Sounds like a bug. Though it'd be awesome if they did work when the active modules were runni...
- by Spud Mackenzie - at 2009.08.03 16:06:00
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113. Finding a place to setup my new POS? - in Science and Industry [original thread]
The 360 scan sounds like a good idea, but it'd probably be a little easier to scan from each planet. If your range can reach the first few planets from solar orbit, that's all well and good... until you see there are 37 moons and 36 POS... then y...
- by Spud Mackenzie - at 2009.08.03 16:02:00
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114. 2 pos in one solarsystem - in Science and Industry [original thread]
If warring Corps each had a POS at the same moon... wouldn't they try to kill each other?
- by Spud Mackenzie - at 2009.08.03 16:00:00
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| Pages: 1 2 3 4 5 [6] |
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